

Article 27 takes place in the not-too-distant future. You assume the role of one of the permanent members of the Security Council, which means you wield the power of the veto. No proposal can pass when a member uses their veto, so there had better be something in the deal for you!
Each player will take a turn as the leader of the Security Council and try to get a proposal passed. Negotiations can include side-deals, threats, or out-right influence-peddling! But once the gavel comes down it's time to vote, and the other players might not live up to their end of the deal. (Oh… and yes, it comes with a real wooden stained gavel!)
In the end, the player who has earned the most influence points is the winner…and it”s rarely the most honorable!
Article 27 takes just 6 minutes per player to play, and it does not require any knowledge of politics or the United Nations to enjoy. If you like games of negotiation, you'll love Article 27!